SUPER-FLY FANDIMONIUM by Max Lake – O.M.A.C. #1 Review

After reading the DC New 52 books for the first week of September, I was quite surprised at how many quality books there were. No book surprised me more than O.M.A.C. #1 written by Dan DiDio and Keith Giffen, with Giffen on pencils and Scott Koblish on inks. Based on the original O.M.A.C. (One Man Army Corps) created by Jack “The King” Kirby, the creative team for this book has garnered groans across fandom with Dan DiDio (who wrote The Outsiders into the ground) working on the writing chores in part. But despite DiDio’s dubious writing past, he and Giffen put together a highly enjoyable comic that was far and away the biggest surprise of last week—and one of the more fun books to boot. Believe me, I was astounded by this too.


The book begins at Cadmus Project where some co-workers are looking for their fellow employee Kevin Kho. Unknown to them, Kho was an ordinary man until the sentient satellite Brother Eye transformed him into O.M.A.C.: One Machine Army Corps. Now as O.M.A.C., Kho must do whatever Brother Eye tells him to and destroys anyone or anything that gets in their way.


Much of the book is just O.M.A.C. trashing, bashing and smashing up stuff while under the control of Brother Eye, and he fights some cool stuff with resounding oversized sound effects. That’s about all the premise I need to give, as that’s pretty much the book in a nutshell. But you know what? It works; quite well actually. I don’t even want to begin to describe the stuff that O.M.A.C. fights because they’re all surreal and I couldn’t do them justice. With the first issue taking place with the genetic research lab of Cadmus Project, this is to be expected, though I hope O.M.A.C. continues to fight crazy looking enemies in the future.


Yes there is a plot there too, as we learn a little about the man behind O.M.A.C., Kevin Kho but it’s anything but a long drawn out origin or an exposition fest. DiDio and Giffen provide just enough info to understand the premise and then it’s off to the races again. In fact, there’s more left untold than explained by the end of issue #1. Towards the end of the book, one gets a creepy sensation of what it would really be like if some robot satellite was turning you into a machine and making you obey its every whim. Here’s a hint: not so comforting.


In O.M.A.C. #1 Giffen and Koblish utilize a blatant Kirbyesque take for the book, and it looks pretty cool. I’m sure the style is meant as homage to Kirby and not just Giffen and Koblish being derivative. I found it to be a cool touch. Although the Kirby look overlays all of the work in subtle and not so subtle ways, Giffen is also flexing his own style and it looks really cool. Visually, it’s a feast of craziness and weirdness and lots of colorful non-stop action.


The book is a lot of fun and I thoroughly enjoyed reading it, much to my surprise. O.M.A.C. #1 is definitely the sleeper hit of all the DC books of week two of the New 52. I also think it’s one of the better books as an entry level into the comics medium. I can see kids who are obsessed with video games getting into this book, as O.M.A.C. completes level like missions in surreal encounters with the bizarre while destroying all in his path in a fun, quick read. There’s no massive history to undertake, no confusing origin to understand, just out and out mayhem to enjoy. The story’s credits list the creators in the Silver Age Marvel style: “Krackling” Keith Giffen and “Daring” Dan DiDio. I thought they were being pretentious a-holes for doing that, until I finished the issue. Now I think it’s a great touch, as O.M.A.C. #1 captures the fun of those classic tales spun by Kirby and others.


Of course, the simplicity and not entirely mindless (as Brother Eye controls every move) destruction could be seen as the book’s biggest flaw. But personally, I liked it and look forward to more. Future issues look to feature O.M.A.C. and Brother Eye facing off against Amazing Man, as well as running into Sarge Steel and the Checkmate organization, now seemingly led by Maxwell Lord. It sounds promising and all the fun in #1 alone is enough to make me want to check out the next issue and put the title on my pull list. So let the DiDio haters hate: O.M.A.C. #1 is a blast. Don’t miss out on getting in on the ground floor of this one!

Comics and Items 9/14/11

This week marks week 3 of the DC Comics New 52. As with last week we’ve moved all of the related DC titles to the top of the list to help you know what to look out for. Words can hardly express the demand for these books and we suggest getting here as soon as possible for a crack at them. Of course you can also always sign up for our file customer subscription service to make sure that you get your hands on all of the DC and other comic awesomeness you crave.

Last Saturday we were at the Champion City Comic Convention and it was a blast, a big thanks to anyone who was able to show and support the Super Fly team. This Saturday we will be at the Cincinnati Comic Expo. For more information you can vistit www.cincinnaticomicexpo.com/.

BATMAN AND ROBIN #1 – Written by PETER J. TOMASI
Art and cover by PATRICK GLEASON and MICK GRAY
Battling evil with his son, Damian, at his side, Batman now realizes that the hardest part of the job may be trying to work together!
As Batman and Robin try to adjust to their new partnership, a figure emerges from Bruce Wayne’s past: His name is NoBody, and he’s not happy that Batman Incorporated is shining a light on his own shadowy war against evil…

BATWOMAN #1 – Written by J.H. WILLIAMS III and W. HADEN BLACKMAN
Art and cover by J.H. WILLIAMS III
At last! Batwoman’s new series begins, from the multiple award-winning creative team of J.H. Williams III and Haden Blackman!
In “Hydrology,” part 1 of 5, Batwoman faces deadly new challenges in her war against Gotham City’s underworld – and new trials in her life as Kate Kane.
Who or what is stealing children from the barrio, and for what vile purpose? Will Kate train her cousin, Bette Kane (a.k.a. Flamebird), as her new sidekick? How will she handle unsettling revelations about her father, Colonel Jacob Kane? And why is a certain government

DEATHSTROKE #1 – Written by KYLE HIGGINS
Art by JOE BENNETT and ART THIBERT
Cover by SIMON BISLEY
“Friends die, family disappoints, but a legacy… That lives forever.”
Slade Wilson is the best mercenary in the DCU, and he’s been doing this a long time. Some might say too long. But they’ll learn: Never turn your back on Deathstroke the Terminator. He won’t quit, no matter how high the stakes. Kyle Higgins (BATMAN: GATES OF GOTHAM) and Joe Bennett (TEEN TITANS) team up to bring you the finest in mayhem and gore.

DEMON KNIGHTS #1 – Written by PAUL CORNELL
Art by DIOGENES NEVES and OCLAIR ALBERT
Cover by TONY S. DANIEL
Set in the Dark Ages of the DC Universe, a barbarian horde is massing to crush civilization. It’s fallen to Madame Xanadu and Jason Blood, the man with a monster inside him, to stand in their way – though the demon Etrigan has no interest in protecting anyone or anything other than himself! It’ll take more than their own power to stop an army fueled by bloodlust and dark sorcery, and some very surprising heroes – and villains – will have no choice but to join the fray!

FRANKENSTEIN AGENT OF SHADE #1 – Written by JEFF LEMIRE
Art by ALBERTO PONTICELLI
Cover by J.G. JONES
It’s Frankenstein as you’ve never seen him before, in a dark new series from acclaimed writer Jeff Lemire (SWEET TOOTH) and artist Alberto Ponticelli (UNKNOWN SOLDIER)!
Frankenstein is part of a network of strange beings who work for an even stranger government organization: The Super Human Advanced Defense Executive! But can he protect the world from threats even more horrifying than himself? And since he’s vilified for who and what he is, will he even want to take on this mission?

GREEN LANTERN #1 – Written by GEOFF JOHNS
Art by DOUG MAHNKE and CHRISTIAN ALAMY
Cover by IVAN REIS and JOE PRADO
The red-hot GREEN LANTERN team of writer Geoff Johns and artist Doug Mahnke introduce an unexpected new Lantern.

GRIFTER #1 – Written by NATHAN EDMONDSON
Art by CAFU
Cover by CAFU and BIT
The DCU’s most wanted man stars in his own series!
Cole Cash is a charming grifter few can resist. And yet he’s about to be branded a serial killer when he begins hunting and exterminating inhuman creatures hidden in human form – creatures only he can see!
Can the biggest sweet talker of all time talk his way out of this one when even his brother thinks he’s gone over the edge?

LEGION LOST #1 – Written by FABIAN NICIEZA
Art and cover by PETE WOODS
Seven heroes from the 31st century have traveled back to the present day. Their mission: Save their future from annihilation. But when the future tech they brought with them fails, they find themselves trapped in a nightmarish world that, for them, is the ultimate struggle to survive!
Don’t miss the start of this all-new LEGION series illustrated by Pete Woods – fresh off his spectacular run on ACTION COMICS – who is joined by writer Fabian Nicieza (RED ROBIN)!

MISTER TERRIFIC #1 – Written by ERIC WALLACE
Art by ROGER ROBINSON
Cover by J.G. JONES
The world’s third-smartest man – and one of its most eligible bachelors – uses his brains and fists against science gone mad in this new series from Eric Wallace (TITANS) and Roger Robinson!
Michael Holt is the head of a successful high-tech corporation and an institute that recruits and encourages the finest minds of the next generation to excel. As Mister Terrific he inhabits a world of amazement few others know exists, let alone can comprehend.

RED LANTERNS #1 – Written by PETER MILLIGAN
Art and cover by ED BENES and ROB HUNTER
Atrocitus and his Red Lantern Corps return in their own series, battling against injustice in the most bloody ways imaginable!

RESURRECTION MAN #1 – Written by DAN ABNETT and ANDY LANNING
Art by FERNANDO DAGNINO
Cover by IVAN REIS and JOE PRADO
It’s the return of Mitch Shelly – and he’s still dead.
Resurrection Man can’t stay dead for long, though – and with each rebirth comes new and unexpected powers. But his many returns have not gone unnoticed, and forces are gathering to learn what’s so special about him – and to see which of them will finally stop Resurrection Man dead.

SUICIDE SQUAD #1 – Written by ADAM GLASS
Art by MARCO RUDY
Cover by RYAN BENJAMIN
They’re a team of death-row super villains recruited by the government to take on missions so dangerous – they’re sheer suicide!
Harley Quinn! Deadshot! King Shark! Defeated and imprisoned, they’re being interrogated about their mission – and about who’s pulling the strings behind this illegal operation. Who will be the first to crack under the pressure?

SUPERBOY #1 – Written by SCOTT LOBDELL
Art by RB SILVA and ROB LEAN
Cover by ERIC CANETE
They thought he was just an experiment – and a failed one at that! Grown from a combination of Kryptonian and human DNA, the Clone was no more than a set of data to the scientists of Project N.O.W.H.E.R.E. But when the scope of his stunning powers was revealed, he became a deadly weapon! Now the question is: Can a clone develop a conscience?

27 SECOND SET #1 (OF 4)
ALL NEW BATMAN THE BRAVE AND THE BOLD #11
ALL WINNERS SQUAD BAND OF HEROES #4 (OF 8)
ALPHA FLIGHT #4 (OF 8) FEAR ITSELF

AMAZING AGENT JENNIFER GN VOL 01 – A spin-off from the pages of Amazing Agent Luna! Long before Luna’s hard-as-nails boss known simply as “Control” became a top agent, Jennifer Kajiwara was a rookie. From Jennifer’s freshman year in the Agency, through her struggles with her parents and her grueling training, to her first dangerous mission as a field agent (and first big romance!), being a young secret agent is never easy. Jennifer must learn the hard way how to play deadly spy games as she becomes embroiled in a secret war full of intrigue, betrayal, and deadly consequences.

AMAZING SPIDER-MAN #669
AMERICAN VAMPIRE SURVIVAL OT FITTEST #4
AMERICUS GN
ARCHIE ARCHIVES HC VOL 02
BALTIMORE CURSE BELLS #2
BATMAN ARKHAM CITY 16 MONTH WALL CALENDAR
BETTY & VERONICA DOUBLE DIGEST #194
BLACK PANTHER MAN WITHOUT FEAR #523 FEAR ITSELF
BLOOD BLOCKADE BATTLEFRONT TP VOL 01

BONNIE LASS #1 (OF 4) – The acclaimed series comes to print, spinning the pure-fun yarn of heroine Bonnie Lass setting out to build her reputation as a pirate to be envied and feared. Bent on overshadowing her father, the infamous Cutlass, Bonnie’s after the one treasure he did not claim – the Eye of the Leviathan. Humor, beauty, misdirection, mash-ups and a leading lady to fall for sets sail on the open seas.

BRIGHTEST DAY SER 3 BALANCED CASE ASST
BTVS SEASON 9 FREEFALL #1
CAPTAIN AMERICA 6PC MAGNET ASST
CAPTAIN AMERICA BY DAN JURGENS TP VOL 02
CAPTAIN AMERICA MOVIE ADULT SHIELD
CAPTAIN AMERICA PRISONER OF WAR PREM HC
CARBON GREY VOL 01 SISTERS AT WAR TP
CLINT #10
COMPLETE MAJOR BUMMER SUPER SLACKTACULAR TP
CONAN TP VOL 00 BORN ON BATTLEFIELD
CONAN TP VOL 01 FROST GIANTS DAUGHTER

CRIMINAL LAST OF INNOCENT #4 (OF 4) – It’s the big finale of CRIMINAL’s most ground-breaking storyline yet! Riley Richards has committed crime after crime to get what he wants… Now what will he have to do to keep all the things he’s killed for? It’s a twisted look at crime, comics, nostalgia, and obsession… all in the award-winning CRIMINAL style.

And remember, every issue of CRIMINAL has articles and illustrations that are only available in the single printed single issues, making it the best bargain on the shelves!

CROSSED TP VOL 02 FAMILY VALUES
DAKEN DARK WOLVERINE #14
DAREDEVIL #3
DC HEROCLIX GREEN LANTERN 24 FIG GRAVITY FEED DS

DEADLY ENCOUNTER PLAYING CARD MAT – Action Sports proudly presents Artists of Magic, a premium playmat series. Featuring stunning, full-color artwork produced by some of the top artists in the industry, these playmats are a must-have for true gaming enthusiasts. Each 24″ x 14″ rubber-backed mat is limited to a one-time-only production run, in very limited quantities and once they’re sold-out, they will never be reproduced! This month, choose from “Deadly Encounters” by Daarken and “Midnight Tide” by Todd Lockwood.

DEADPOOL #43
DOCTOR SOLAR MAN OF ATOM #8
DOLLHOUSE EPITAPHS #3 (OF 5)
DRIVER FOR THE DEAD TP VOL 01
DUCKTALES #4
DUNGEONS & DRAGONS DRIZZT #2

ENDERS GAME FORMIC WARS BURNING EARTH PREM HC – The never-before-told prequel to ENDER’S GAME! An unidentified ship is rocketing toward Earth with tech far beyond anything we’ve ever seen, and the only people who can give warning are a small band of asteroid miners millions of miles from home. The clock is ticking, and it doesn’t look good for the human race. From New York Times-bestselling author Orson Scott Card comes the tale of humanity’s first contact with the Formics – and the horrible toll it took on mankind. Collecting FORMIC WARS: BURNING EARTH #1-7.

EXECUTIVE ASSISTANT ORCHID #3 (OF 3)
FEAR ITSELF #6 (OF 7)
FEAR ITSELF HULK VS DRACULA #1 (OF 3)
FEAR ITSELF MONKEY KING #1
FLY #4
FREAKY MONSTERS MAGAZINE #4
FREE FEAR ITSELF #7 POSTER
GHOST RIDER #3 FEAR ITSELF
GI JOE A REAL AMERICAN HERO #170

GLADSTONES SCHOOL FOR WORLD CONQUERORS #5 – After finding old comic books in which the hero beats their parents again and again, the Gladstone’s cadets band together to go head to head against the old superhero in an effort to restore their parents’ villainous honor! Then things go horribly wrong…

GOD SOMEWHERE TP NEW ED
GRAND JESTER DISNEY SORCERER MICKEY MINI-BUST
GREEK STREET TP VOL 03 MEDEAS LUCK
GREEN HORNET YEAR ONE #12
GREEN LANTERN SINESTRO CORPS WAR TP
HACK SLASH TP VOL 09 TORTURE PRONE
HEAVY METAL NOVEMBER 2011
HELLRAISER #5
HERC #7
HEROES FOR HIRE #11 FEAR ITSELF
HORRORHOUND #31

INFINITE #2 – Bowen’s mission has begun. The Infinite are on the move and their attempt to take over the world is underway. He must now train his younger self, Bo for the coming war… but is he ready? Could Bowen be leading himself to his own death?

INFINITY GAUNTLET TP NEW PTG
INSPECTOR GADGET GN VOL 01 GADGET ON THE ORIENT EX
IRON MAN 2.0 #8
JOHN CARTER A PRINCESS OF MARS #1 (OF 5)
JOHN CARTER PRINCESS OF MARS BY ANDRADE FOLDED PRO
JOURNEY INTO MYSTERY #627 FEAR ITSELF
JUGHEAD #209
JURASSIC PARK DANGEROUS GAMES #1 (OF 5)
JUSTICE LEAGUE OF AMERICA TEAM HISTORY TP

KEEPING THE WORLD STRANGE PLANETARY GUIDE SC – A critical but accessible study of the Warren Ellis and John Cassaday series Planetary. Keeping the World Strange covers the series’ pulp origins, themes, and place in comics history with contributions by Timothy Callahan, Julian Darius, A. David Lewis, Patrick Meaney, Chad Nevett, Ross Payton, Andy Richardson, Peter Sanderson, Caleb Stokes, Kevin Thurman, and Cody Walker.

KODT BUNDLE OF TROUBLE TP VOL 03 (4TH PTG)
KORGI GN VOL 03 A HOLLOW BEGINNING
LIFE WITH ARCHIE #13
LIL DEPRESSED BOY #6
LUTHER STRODE PROMO POSTER

MARVEL HEROES LOGOS 6PC MAGNET ASST – Feel the power of Mjolnir or heed the call of your nation with these magnet sets featuring Marvel Comics artwork of Captain America or Thor, the stars of this summer’s theatrical blockbusters!Or choose the Marvel Heroes set, which features the iconic symbols of Captain America, the X-Men, Spider-Man, and more! Each set comes with 6 magnets with artwork that spans the decades.

MICE TEMPLAR VOL 3 #5
MIDNIGHT TIDE PLAYING CARD MAT
MOON GIRL #4 (OF 5)
MOON KNIGHT #5
MYSTERY MEN #5 (OF 5)
NEOZOIC TP VOL 01
NEW AVENGERS #16 FEAR ITSELF
NEW X-MEN BY GRANT MORRISON GN TP BOOK 05
NIGHT O/T LIVING DEAD DEATH VALLEY #4 (OF 5)

OGL PATHFINDER RPG VAN GRAAFS JOURNAL DRAGONS – Legendary explorer and adventurer Van Graaf takes you on a grand voyage of discovery, uncovering the mysteries and secrets of those most fearsome of beasts – dragons! Compatible with the Pathfinder roleplay game, Van Graaf’s Journal of Dragons looks at the different species of dragons, their lairs, treasures, allies and habits. It forms an invaluable resource for every game master looking to place dragons within his campaign world, and bring them fully to life.

OPTIC NERVE #12
PANDA MAN AND THE TREASURE HUNT
PENNY FOR YOUR SOUL TP VOL 01 WAR
PIGS #1
PLAYBOY PLAYMATES PLAYING CARDS
PUNISHER #1 2ND PTG HITCH VAR

PUNISHERMAX #17 – In the wake of last issues prison riot, Frank Castle steps into the light of a new day. Broken out of jail and with nothing but the clothes on his back, he sets out after the man responsible, the man who calls himself the Kingpin of Crime.

ROBERT JORDAN WHEEL OF TIME EYE O/T WORLD #12
RUE MORGUE MAGAZINE #115
SANDMAN TP VOL 06 FABLES AND REFLECTIONS NEW ED
SCALPED #52

SERGIO ARAGONES FUNNIES #3 – Sergio Aragonés, master cartoonist will delight you with an autobiographical story about his encounter with the preeminent cellist of all time, Pablo Casals, in Acapulco, Mexico in 1960. Add to that a tale about a wandering lion and another about a comic book project from the past, “Sergio’s Inferno.” Also, there are plenty of guffaws to be had with more of Sergio’s gags and games!

SEVERED #2
SHERLOCK HOLMES YEAR ONE #6
SIMPSONS COMICS #182
SIMPSONS TREEHOUSE OF HORROR TP VOL 06
SPIDER-GIRL TP FAMILY VALUES
SPIDER-ISLAND AMAZING SPIDER-GIRL #2 (OF 3)
STAN LEE STARBORN #10
STAND NIGHT HAS COME #2 (OF 6)
STAR TREK MOVIE ADAPTATION TP
STAR TREK NERO TP
STAR WARS INVASION REVELATIONS #3 (OF 5)
STAR WARS JEDI PATH HC
STAR WARS OLD REPUBLIC #4 (OF 5)

SUPER DINOSAUR #4 – Super Dinosaur and Derek Dynamo have fought and defeated all kinds of cool stuff in their day, but they’ve never faced anything like this before. Max Maximus unveils his newest creation: The Mega-Raptor! This issue can’t be missed, just like every issue of SUPER DINOSAUR!

SUPERGOD TP VOL 01
SUPERMAN LOGO 16OZ TRAVEL MUG W/LID
SUPERMAN THE BLACK RING HC VOL 02
SUPREME POWER #4 (OF 4)

SW HECHO EN KAMINO BLK PX T/S – The Clone Troopers aren’t born, they’re “Made in Kamino” as this black Star Wars t-shirt tells you

SW KNOCK YOU OUT WHITE T/S LG – Vader wants to lay down some smack on this white t-shirt!

TEENAGE MUTANT NINJA TURTLES ONGOING #1
THANOS IMPERATIVE TP
THOR 6PC MAGNET ASST
THOR HAMMER PROP REPLICA
THUNDERCATS TP VOL 03 DOGS OF WAR
THUNDERCATS TP VOL 04 HAMMER HANDS REVENGE
THUNDERCATS TP VOL 05 ENEMYS PRIDE

TITANS FAMILY REUNION TP – It’s a new team and direction for the Titans as Deathstroke’s mercenary team hits Gotham City to break someone out of Arkham Asylum. But the inmates have taken over, and The Titans are fighting for their lives against Gotham City’s most dangerous lunatics! Can Deathstroke and Arsenal join forces with Batman long enough to survive the night?

TRANSFORMERS ONGOING TP VOL 04
TUROK SON OF STONE #3
TWIN SPICA GN VOL 09
ULTIMATE 7 #1 (OF 12)
ULTIMATE COMICS SPIDER-MAN #1
ULTIMATE COMICS X-MEN BY PACO MEDINA FOLDED PROMO
ULTIMO GN VOL 06
ULTRA VIOLENT MAGAZINE #11
UNCANNY X-FORCE #15

UNWRITTEN #29 – In “On to Genesis” part 3 of 4, Tom goes to extreme measures to get to the truth about his father’s activities in 1930s New York – but it’s in the present day that the biggest revelations hit, when Tom comes face-to-face with a golden age Super Hero.

WALKING DEAD 2012 CALENDAR
WALT DISNEYS WORLD OF THE DRAGONLORDS GN
WARLORD OF MARS #9
WOW TCG 80-CT CARD SLEEVE SINGLE PACK
X-MEN LEGACY #255
X-MEN REGENESIS POSTCARDS

SUPER-FLY FANDIMONIUM by Max Lake – GREEN ARROW #1 Review

I have always been a big Green Arrow fan ever since I was a kid, and have enjoyed his exploits over the years. I also know J.T. Krul has been writing the exploits of the Emerald Archer for awhile now, and had heard he was doing pretty well with it. Unfortunately, Green Arrow #1 out this past week is rather underwhelming despite it giving a new beginning and direction to the character. Written by J.T. Krul with art by Dan Jurgens on pencils and George Pérez on inks, Green Arrow looks pretty, but lacks substance which makes it one of my least favorite #1s of last week.


The book opens with the head of Queen Industries giving a speech about its Q Core division. Not surprisingly, Oliver Queen is away playing Green Arrow conferencing into the meeting via a headset while he is crime fighting. Green Arrow has an Oracle-like online info sidekick named Naomi working behind the scenes, and he is on the line with her too, as he tracks some villains who are in civilian disguise.


GA goes after the villains as they create trouble utilizing his bow and arrows. GA definitely has some neat trick arrows. However, when an arrowhead is shot into a computer and then starts hacking the navigational computers of a boat so Naomi can drive it with remote control… I thought that it was a bit much. GA certainly does have the tech to put in his arrows, as Oliver Queen he is the head of a technology company, Q Core. Q Core is pretty much the Apple of the DCnU, with Q-Phones and Q-Pads being such indispensible pieces of technology that even the villains carry them. Not only does Green Arrow use arrows, he now throws discs. This seemed a little weird to me, though I guess it’s cool to see GA is expanding his repertoire.


With Olliver Queen a billionaire turned crimefighter leaving others to run his high tech company while he masquerades as Green Arrow, things start to sound a lot like Bruce Wayne/Batman, but this is true to Green Arrow’s roots. However, Ollie’s radical attitude is completely turned down—it’s almost not there at all. Green Arrow talks down to the villains and talks up his cause, but it comes off as somewhat generic super hero fare rather than showing the passion Ollie could be seen to have in the past.


It felt like a lot of the book was introductory stuff, which is just fine for a first issue but it seemed a little excessive with blatant exposition without any real excitement to balance it out. There is a lot establishing Oliver Queen’s absentee role as the head of Queen Industries, keeping his Q Core division at arm’s length and letting someone else (with a robot hand no less) run that business. His main concern is crime fighting, and he now has a backup team in Naomi and a weapons maker, Jax who are helping him as Green Arrow. And he shoots arrows. And throws discs. And that’s about the extent of Green Arrow #1.


The art is good with Dan Jurgens and George Pérez doing a bang up job but it’s not as good looking as other books out last week. I like Green Arrow’s new look a lot, though it takes a little getting used to. I also gotta say that the costume depicted on the cover is a little different than how Ollie looks in the actual book. The new costume is slick and streamlined and Ollie looks a lot younger. Beardless Ollie almost looks more like Connor Hawke or Arsenal but it’s cool to see Ollie during his younger, unshaven days, and he does have some healthy stubble. You can really tell that Pérez is inking, and he and Jurgens make a decent team.


While visually satisfying, the book really doesn’t stand out from the crowd—at least with the first issue. The villain battle didn’t feel like the stakes were high enough to be interesting. The villains themselves seemed pretty bland and were not in costume (they are off duty villains after all). It all ends with a pretty ho-hum hook that I could care less if I see what happens next. The only real dangling question I have is why the guy running Q Core has a robot hand, and I’m more curious in that meaningless fact than I am in any subplot or cliffhanger the book presents. Of course, as a Green Arrow fan, I would love to pick up #2 and see that the book is chugging along but right now it simply isn’t. Overall, Green Arrow #1 comes off as lacking, and a mediocre reading experience. I’d advise even Green Arrow fans to handle this one with caution when it comes to deciding if you’ll buy it.

SUPER-FLY FANDIMONIUM by Max Lake – SWAMP THING #1 Review

SWAMP THING #1 Review


Swamp Thing #1 is a great re-introduction of the classic character and firmly establishes itself as a horror book set firmly in the DCnU. The book begins with nature suddenly going haywire, as across the world animals are dying. Superman notices this as Clark Kent and immediately decides he should catch up with Alec Holland, the man who died years before and became the Swamp Thing.


Alec Holland finds himself in an interesting dilemma as after being resurrected in Brightest Day, he now has his human body back, but all of the memories of the Swamp Thing, a life he does not feel connected to as he did not technically “live” it, as Swamp Thing was plant life mimicking Allec Holland and not really him. The Swamp Thing is something Alec Holland is not part of anymore…or so he thinks.


A good portion of the issue is spent with Alec Holland and Superman talking, discussing the nature of plant life and Holland’s adjustments to coming back to the land of the living. This was a bit of non-action that I was not expecting for the first issue. However, horror is lurking elsewhere that threatens to disrupt Holland’s life further and possibly put the world at risk. While I don’t want to go into the nature of the threat, it is definitely creepy. It’s reminiscent of early Vertigo in that way, and I love it. It also sets the stage for Holland’s life to be entwined with the Swamp Thing once again.


Yanick Paquette’s art does a fantastic job rendering the scenes with Superman where his Kryptonian armor looks sleek and natural. Allec Holland looks appropriately shabby; a man trying to disappear. Paquette has clearly done some research into plant life too, as there are vibrant and highly detailed plants and vegetation. The animal drawings are realistic and show an attention to detail rarely seen in comic books (see the unrealistic looking birds on the cover of Hawk and Dove #1). Page layouts depicting horror scenes are angular and packed with tension, the very layout of the page contributing to the effect. Paquette has the ability to draw both the real and bizarre worlds found within the realm of Swamp Thing. The art in the books this week is hit or miss, but Swamp Thing #1 is undoubtedly a hit.


Scott Snyder nails it a great job writing a super hero script with a disturbing undertone, with the characters coming alive with some great dialog. While the story does set up things for new adventures, I felt like I was at a slight disadvantage for not reading Brightest Day or its aftermath The Search for Swamp Thing. Readers not familiar with Alan Moore’s Swamp Thing run may also be scratching their heads as to why Allec Holland and Swamp Thing are not necessarily the same person. However, these issues are not unduly cumbersome for new readers to overcome. The plot and cliffhanger are overall intriguing enough to merit buying the second issue, if not putting Swamp Thing on your pull list outright.
Swamp Thing #1 is a pretty good first issue of a highly anticipated series. While the first issue had a little less action than I was expecting, it fills in what is happening with Alec Holland since he has been resurrected and bridges that to the horrific adventures that lay ahead for him. It also ends in a way that has me definitely wanting to get #2. There’s a great deal of potential for the months ahead, and Swamp Thing #1 gets you on the ground floor of all the creepiness. Don’t miss it!

SUPER-FLY FANDIMONIUM by Max Lake – STORMWATCH #1 Review

Stormwatch is a book with its beginning at Image Comics under Jim Lee’s WildStorm imprint before WildStorm became part of DC. Now with WildStorm characters becoming a part of the DCnU proper, Stormwatch incorporates characters and concepts old and new to deliver an exciting and satisfying read. Whether you’re a fan who has followed the team for years or someone who has no idea who these characters are, Stormwatch #1 provides a solid introduction to the team, which has been re-imagined in its new incarnation.


The premise is that Stormwatch is a group that has been around for centuries, protecting the world from alien threats wherever they appear. The existence of the group is secret, and no one knows about them (not even super heroes) despite the fact they have been active since the Middle Ages. Some of its members seem to have been around for centuries as well, such as Harry Tanner, the Eminence of Blades who in a sort of flashback is seen fighting alongside Etrigan the Demon, presumably during the time of Demon Knights, another New 52 title penned by Stormwatch writer Paul Cornell. Adam One, another new character, has also been a part of Stormwatch for centuries training each new “century baby,” the current of which is Stormwatch member Jenny Quantum, an eleven year old with powers of unknown potential.


While a threat looms large, half of the team is out in Moscow trying to recruit a mysterious super human known only as Apollo who has power levels similar to Superman. However, Apollo is just starting out and not wearing a costume yet and he is not interested in becoming a super hero. The recruitment team consists of Jack Hawksmoor, who can manipulate and communicate with cities; Projectionist, who can tap into the world’s media at a whim; and Martian Manhunter, who all see what they can do to persuade Apollo to join their ranks. Apollo isn’t buying what Stormwatch is selling though, and his first confrontation with the team takes up a good chunk of the book while other parts of the team explore strangeness on the Moon and in the Himalayas.


Everything in Stormwatch happens quickly, and the book is certainly a page turner. It’s a very fluid reading experience as one scene flows to the next and there is a good shifting back and forth between scenes. The characters are each introduced briefly throughout the book, with little exposition in naming the characters or their powers. The characters evoke distinct personalities and while powers are on display to be sure, it just doesn’t have the same level of “first issue-itis” that some of the other New 52 books have. When you pick up Stormwatch you are dropped right in the middle of team operations; it’s a perfect starting point.


Paul Cornell weaves a great script together that keeps you hooked till the end and eager for the next issue. I like the new characters and am interested in seeing this team in action and seeing how they stay below the radar. Miguel Sepulveda’s art (he does both pencils and inks) is really nice and does a good job of rendering everything from the team’s bizarre powers to intricately detailed alien creatures and artifacts. Overall, I’m very pleased with this issue and plan to add Stormwatch to my pull list. If you like team books or books that are a bit unusual but very intriguing, I’d advise you to give Stormwatch a try too.

SUPER-FLY FANDIMONIUM by Max Lake – BATWING #1 Review

BATWING #1 Review


Going into the second week of DC’s New 52, I didn’t have high expectations for Batwing #1. Not that I thought a bat-character in Africa couldn’t be good, I just didn’t expect it to be—even with Judd Winick writing. Well, the joke’s on me. Batwing is excellent and certainly a book to watch. It packs all the punch of the best kind of Batman stories, yet is set in a brutal backdrop that makes Gotham city look pale in comparison.


Batwing operates out of Tinasha, one of the most crime-ridden cities in all of Africa. The man underneath the Batwing suit is David Zavimbe, an idealist in a corrupt world. Batman may be providing his tech but Batwing is a dedicated crimefighter in his own right, working both sides of the aisle as a as a cop during the day and a costumed vigilante at night. As a cop, Zavimbe is frustrated as most of the men in his precinct can be bought off with bribes and don’t seem too concerned with investigating crimes carefully. As Batwing, Zavimbe must work to establish a presence in a town where dressing up in a bat-suit won’t necessarily inspire fear.


Batman makes a cameo, helping establish Batwing and give assistance on his case. Although Batman is there in an advisory capacity, it’s up to Batwing to get down to it and try to solve a mass murder he discovers while apprehending a drug warlord. One of the men murdered has an especially mysterious past that when it is brought to light it creates more questions than answers. While it was cool to see Batman and have him help Batwing, it felt a little like Batman was holding his hand through the investigation. Batwing also has his own “Alfred” of sorts in Matu Ba, a member of a child soldier rescue organization who helps Batwing out. Ba is only seen in a couple panels though, so his exact role has yet to be defined.


During the course of the investigation, Batwing encounters his first real arch-nemesis in a character known as Massacre, who certainly lives up to his name! They have an intense battle, proving Massacre to be quite formidable. The stakes get incredibly high by issue #1’s end, and it leaves off with an excellent hook into the next issue. By the time I got to the issue’s end I felt the book had packed an awful lot of content into a little space—and that’s a good thing.


For a book with a new character that has a lot to prove, Batwing does a great job of establishing who Batwing is, what he does, and what he’ll be up against in the coming months. Tinasha is a chilling town where bloodshed is commonplace, and Batwing must work doubly hard to put the bad guys away. Winick has really made the best of this setting, making the difficult odds Batwing is up against interesting to read about and Batwing a character worth giving a damn about. Winick did such a good job here, I’m anticipating his Catwoman book quite a bit more than I was originally.


I was immediately struck by the art in Batwing, even though some of the angles in first couple pages are not the most dynamic. The art and layout are sophisticated. Ben Oliver does some of the most eye opening, standout artwork in the DC books this week, with characters exhibiting a degree of realism not readily apparent in your average everyday comic book. The colors by Brian Reber are also lush, with the book exhibiting an almost painted look that adds to the realism of the work. This is very much an artsy Bat-title. The character design is good with Batwing looking great, Massacre scary and Batman looking badass in Oliver’s style.


Not just another Bat-book, Batwing #1 was one of my overall favorites in the second week of new releases. It’s definitely worth your attention, so give the first issue a look. You’ll see how this “Batman of Africa” book is really onto something, and that Batwing is a hero in the DCnU to watch.

Super-Fly Fandimonium – WEEK TWO OF DC’S NEW 52: OVERVIEW

With DC Comics’ New 52 running strong in its second week with 13 new releases, I was ready to hit Super-Fly Comics & Games Tuesday evening, September 6th for my chance to get down with the new books early. It had been a crazy day for Super-Fly and store owner Tony Barry seemed stressed as I sat down to talk to him at the back of the store. It was getting close to closing time and Tony was readying the new comics for Wed. With Flashpoint #5 and Justice League #1 a week behind us, it’s now time for the second helping of the New 52, and it is an ample one!

Tony prepared my reading list and I got excited, as there were many things being pulled aside for me to read and review. My smile grew bigger as each subsequent title was put into my pile, each one more exciting than the last.

“Be careful with this one,” Tony joked pulling out one of the comics for my pile. “It’s worth a lot of money. See? Action Comics #1! I’ve heard it’s worth a million!” We shared a laugh as Tony continued to work and I rubbed my hands together in anticipation. I then joked with Tony that someone not familiar with comics will inevitably confuse the original Action Comics #1 with the new Action Comics #1 and will come looking to sell the Morrison penned issue for a million dollars. Stranger things have been known to happen at Super-Fly…


Despite Justice League coming out last week and laying the foundation, I felt that this week was the true first week of the New 52, as there are so many titles to choose from this time around. Batgirl was one of the ones I was most looking forward to. But I was also stoked for Action Comics, Animal Man, Justice League International and Swamp Thing. Heck, I’ve been definitely interested in reading every first issue of the new releases and as each one was pulled out of the box I was amazed at the variety. The first issues of DC’s flagship titles Action Comics with Superman and Detective Comics with Batman are there, but there’s horror stuff like Swamp Thing and Animal Man, a war book in Men of War as well as new comics for Static Shock, Hawk & Dove, Batgirl and Green Arrow, new characters in O.M.A.C. and Batwing with a couple team books in Stormwatch and Justice League International thrown in there too—and all of this is in one week!


Tony continued to work on the Wednesday comics, and store employees Atom Harley Lisi and Lawrence Harmon hung out; Atom doing the shipping list and Lawrence receiving skateboarding lessons from Tony in between bouts of work. Meanwhile, I was reading like mad, trying to get as much read as possible before Tony finished for the night. After a few hours of reading, ingesting a couple caffeinated sodas & a chocolate malt (Thanks Lawrence!) and hanging out with the Super-Fly crew, I had read all 13 comics and taken notes on all of them.


At the end, I was pooped, but overall pleased. Some of these first issues really hit the ground running making perfect use of the space allotted for a single first issue, though sadly not all of them did. On the whole though, the number of books I really didn’t like (two of them) was dwarfed by the number of books I liked, or at least thought were decent (the rest). Full detailed (but major spoiler free) reviews for every issue are underway and should be online soon, so stay tuned for that. I worked a great deal on them late Tuesday night/early Wednesday morning on them, but I gotta say, reading 13 books and then writing about them some eighteen hours or so before they go on sale is hectic. Therefore, here’s a quick and dirty breakdown of my initial impressions on the books as a whole until the full reviews hit.


Not surprisingly, Grant Morrison’s and Rag Morales’ Action Comics #1 and Gail Simone’s and Ardian Syaf’s Batgirl were my top two favorites when it was all said and done. Tony S. Daniel’s Detective Comics was also quite excellent. There were a couple that I wasn’t expecting to be good, which were surprisingly great, namely Judd Winick’s and Ben Oliver’s Batwing and (believe it or not folks) Dan DiDio’s and Keith Giffen’s O.M.A.C.(!). The biggest disappointments were a bit surprising too: J.T. Krul’s and Dan Jurgens’ Green Arrow and Dan Jurgens’ and Aaron Lopresti’s Justice League International, the latter of which I was really looking forward to as I’ve always loved the JLI. The rest fell at various points in between the two extremes, most being quite good or at least alright. Both Animal Man and Swamp Thing were pretty good horror tales (albeit with both establishing more than scaring) and Men of War was a pretty good war book (albeit it with a dab of super heroics). In fact, depending on your tastes in characters and genres, 6-10 of the books are probably worth owning. I hope that’s at least somewhat helpful until the reviews are up.


I have to say that in the end I’m quite impressed with the quality of this output so far. I know art preference is subjective to taste, but I actually was pretty pleased with the art in all books, save for Animal Man—which I have mixed feelings about. The writing for the most part was also pretty good all around too, making for some great comics. If DC can pull this off week in and week out, then I am ready to believe there is reason to hope they (and hopefully all comics companies) can pull in some new readers and some new interest in the industry. With that said, I’ve got about 13 comic book reviews to finish, so I’m out!

I’ll see you at Super-Fly!

SUPER-FLY FANDIMONIUM by Max Lake – JUSTICE LEAGUE #1 Review

If Justice League #1 is any indication of what we’re in store for with the New 52, then DC is bringing it strong and fans are in for a treat. No longer carrying the “of America” moniker, Justice League #1 kicks off in a new direction for the legendary super team, brought about by the super star team of writer Geoff Johns and artist and DC co-publisher Jim Lee, with Scott Williams on inks. I’ll sum up my review now: This is one book not to miss. Justice League #1 sets up the entire DCnU as it depicts a time five years in the past, when super heroes were feared and stalked by the law. As any good book, Justice League hits the ground running with Batman pursuing someone, or something, across rooftops, while he in turn is being pursued by a number of police helicopters.

Legends collide for the first time, as Green Lantern shows up and the friction that has existed between the two characters for years is established for the first time. Characters are introduced and their personalities are played to the hilt: Batman uses gadgets, is grim and concentrating fully on the mission while Green Lantern is cocky and almost carefree in using his power ring. Naturally, they don’t mix well. Even GL’s ring constructs are imaginative and vibrant on the page and contrast with the darkness of Batman. Their meeting does play out a little like the typical first time super heroes meet up, causing the issue to suffer a bit from “first issue-itis” but things aren’t overly stereotypical and this aspect does not detract much from the enjoyment of the book.

Another important element of the book’s story is the (re-) introduction of Vic Stone and the beginning of his story that will ultimately lead him to becoming Cyborg—a character more widely associated with the Teen Titans, now to become a charter member of the League.

The identity of the thing GL and Batman pursue ultimately leads to the reveal of its true nature and the identity of the villain behind it all. I didn’t want it spoiled for me so I won’t spoil it here, but it was definitely a very cool, very surprising, reveal. I can’t wait to see how this villain’s scheme plays out and watch the Justice League come together to combat it. I also enjoyed seeing the next future member of the League that GL and Bats try to contact.

While Geoff Johns’ script keeps the action coming and things interesting, Jim Lee’s art really makes Justice League of America #1 gorgeous. Lee is at the top of his form, with things from perspiration on Batman’s face to the hopeful looks of a young Vic Stone, to the all out craziness and explosions of the battle between GL, Bats and the person they’re pursuing. The end result is a book that is slick, over the top, and is the kind of story that perhaps is best told in comics, making this first of first issues a testament to the medium.

If I have one complaint, it’s a superficial one and not really a complaint at all. Neither Batman or Green Lantern’s costumes look all that different. I know, that’s a stupid thing to complain about and I don’t know if I even am complaining as every DC character really didn’t need a re-design (not to mention Batman & Green Lantern’s histories are probably the least affected by the re-boot). It is worth noting that I could not recognize the foe Batman and GL chase initially because of its difference in design—leading to a cool “Aha!” moment for me.

Like all great things, the book is over too soon, with a great cliffhanger that makes you wish the next installment wasn’t thirty days away. I am hooked to see the rest of this story and haven’t felt this jazzed about a Justice League book in some time. This is a book I definitely want on my pull list for the foreseeable future and you should too. So if you haven’t already, pick up Justice League #1 as soon as you humanly can (the second printing hits September 14th) and prepared to take a super heroic leap into DC’s new universe.

Super-Fly Fandimonium by Max Lake – ACTION COMICS #1 Review

I started my reading with Action Comics #1 this week. After Justice League #1 last week set the pace for super heroes being a new presence in the DCnU, I was ready for more of the “dawn” of the new DCU with Superman in Action. Written by comics legend Grant Morrison and drawn by Rags Morales (perhaps best known for Identity Crisis) with inks by Rick Bryant, Action Comics #1 successfully reinvents Superman for a new generation, while still carrying much of his core and supporting characters with him in this new incarnation. Superman has been many things in his history, from the world’s first and greatest hero to the worst kind of jerk. Now in Action he’s being reinvented all over again. He’s not quite the boy scout anymore, but he still is pretty super.


While the book presents a fresh take on Superman, Supes carries an attitude of standing up for the little guy and the rich receiving the same justice the poor do—something that is very true to the roots of the character. What’s different is that this Superman is younger, brasher, and does the right thing even if he has to break the law to do it. Hell, this Superman is more Green Arrow than Green Arrow is in his own first issue! The issue begins with Superman intimidating a wealthy yet corrupt businessman who has broken the law in his business practices, and getting him to confess as an army of police swarm to his aid. This leads to a whole “Catch me if you can!” confrontation between Superman and the police, while General Lane and Lex Luthor watch on, with Lex promising the General he can bring down Superman quickly.


Superman’s costume in Action is different than the Kryptonian battle armor he’ll be wearing in the Superman comic and is basically an “S” shirt, jeans, work boots and his cape, which Morrison has gone on record to say is also his baby blanket. It’s simple, but I like it. It seems to be something more akin to what a real life super hero would put on for the first time opposed to wearing spandex. Also, thanks to Rags Morales’ pencil work and Rick Bryant’s inks, Superman looks younger, less beefy and a lot more humble in the face of impossible odds. Not to mention that the art for the action sequences are astounding.


Jimmy Olson looks a little different sporting a bowl hair cut with no freckles or bowtie, but Lois is still definitely Lois, and acting like herself full throttle. Now she works for a rival news organization than Clark Kent (who still seems to be working for the Daily Planet getting all the scoops on Superman), and gets into all kinds of trouble that leads to her needing to be rescued.


I had high hopes for this book. It wasn’t at all what I expected, but it was great in ways I was not expecting. Superman, Jimmy, Lois and Lex Luthor are all there simultaneously the same yet different. Luthor’s motives for getting involved with General Lane are interesting; Lois’ distrust of Clark Kent and their rivalry is also a neat facet and the place Clark calls home is a far cry from the Fortress of Solitude. Best of all, Superman is younger and less experienced; still in full control of his developing powers yet not the cocky-know-it-all we’ve all come to know over the past several decades. There’s also some allusion to things we don’t get to see in the first issue, which is tantalizing.


There are super heroic moments where we see Superman at his best going all out, reinforcing the awesomeness of this character and his never ending fight, old yet suddenly new again. It’s exciting to be this jazzed about a Superman book, because really, it’s been a long, LONG time since I’ve read one I’ve liked this much (maybe not since Morrison’s and Frank Quitely’s All Star Superman). Superman is a hero I think many people take for granted, but in Action Comics #1 we see the essence of what makes this character great. Morrison has written things I love and things I’m less crazy about, but he’s doing a phenomenal job here.


I did get a little confused during one sequence, as there is a bomb, an armed mobster and a runaway train confronting Jimmy and Lois almost all at once and I wasn’t exactly sure what was happening until re-reading it a couple times. There’s so much going on in the sequence of panels at that part that a casual quick read may leave you wondering too. However, the rest of the book is pretty straight forward and keeps you hooked and eagerly turning pages.


Like Justice League #1 it’s a quick roller coaster ride of fun that is over too soon. There is no way this book will not be on my pull list in the months ahead. The only real bad news? Other than copies pulled for customers who reserved them, Super-Fly is all sold out of Action Comics #1. Orders for Action #1 are sold out too, but fortunately a second printing has been announced so be sure to ask the guys at Super-Fly about that.


I like this new Superman. I think you will too.

Super-Fly Fandimonium by Max Lake

ANNIVERSARY PARTY / NEW 52 RELEASE OF JUSTICE LEAGUE #1 & FLASHPOINT #5

And so it begins.

Jared talking to DC writer Gail Simone at the DC Relaunch/4 Year Anniversary party. Not pictured: Jared freaking out after talking to Gail Simone.

On August 30th, Super-Fly Comics and Games celebrated its fourth anniversary as they continue to be one of the most awesome reasons to visit Yellow Springs, Ohio. Store owner Tony Barry and the staff have been kicking it hardcore to the comics crowd since 2007 and oddly enough, their anniversary landed on a very serendipitous moment in comics history. That night, Super-Fly joined comic shops across the country to usher in DC’s New 52 line in a midnight August 31 release. There was quite a crowd attending the shop for the release of Flashpoint #5 and Justice League #1, the end of one DC Universe and the beginning of another, known widely as the DC new Universe or DCnU. As everyone waited for midnight to arrive, cakes of all kinds were served, geek comradery was had, Super-Fly’s awesome stock of merchandise was browsed and excitement built as store manager Jared Whittaker assured everyone that the hype for the DCnU was much deserved and everyone could relax—something he had tweeted to that effect earlier.

Close to midnight, the store got an amazing surprise when Jared got a call from comics writer extraordinaire Gail Simone! It turns out, Gail had re-tweeted Jared’s tweet and then (with some helpful handiwork from former store co-owner Tad Cleveland) wanted to call the shop. We were all floored and the store fell into a nervous hush as Jared talked to Gail. Then, knowing I’m a big fan of hers, he waved me over and put me on the phone, which was a thrill. (Jared, you are the man!) Gail is the writer of the upcoming DC New 52 books Batgirl and is also co-writer (with Ethan Van Sciver) on Fury of Firestorm.

I wish I could say I engaged Gail Simone in a classy, sophisticated way but in the excitement I just got all giddy fanboy. I told her I was a big fan and thanked her for calling the store. She thanked me and told me how excited she was for the launch of the DCnU and that she envied all the fans and retailers who were out doing all the geek things she loved that night with the midnight release, and she had just been thrilled all day. I felt great about how friendly and cool Gail was. After another minute of chatting and telling her how excited I was for Batgirl, (I’m excited for Firestorm too but forgot to mention it.) I put Jared back on, who put on Tony. Tony also thanked Gail for calling and told her how tonight coincided with the shop’s anniversary. Tony also told Gail about the Super-Fly podcast and asked if she would be a future guest on the show. So keep listening to the podcast, as Gail could show up in the future! As Tony and Gail’s conversation drew to a close, it was five minutes to midnight.

Tony took the moment to draw out a bottle of Champagne and told the crowd that the last four years would not be possible without them, thanked them for being part of the comics culture, and toasted to four more years (and hopefully many more!). After popping the cork, adults were offered Champagne, while the younger set bought bottled Cokes. I was first in line to buy Justice League #1 and the line behind me was long, with copies of the standalone print issue quickly selling out, leaving only combo print/digital comics for the remaining folks in line. These were gone by the next business day. Nationwide, orders had sold the book out, with a second printing also being fully sold out in orders and a third printing quickly announced.

As an official “sidekick” of Super-Fly, I have stepped up to write reviews of all 52 books, in as timely a manner as possible. Admittedly, I am a DC fan boy, but a well tempered one. I did not read Brightest Day, or Flashpoint. Additionally, many of the DC books I was getting are now no more (such as Doom Patrol, Freedom Fighters & Secret Six) with other books I follow falling outside the core of the DCU (such as T.H.U.N.D.E.R. Agents and Jonah Hex). I have long since given up on pretty much all Bat, Super, and team books, and a big reason is I can’t afford them as much as I once could. But the DCnU is just so exciting; I want to be on the ground floor for all of it. Thanks to Super-Fly’s awesome pre-order 50% off offer on all 52 books, it’s possible for me to do this. I will get all 52 first issues, and while I hope I can sustain buying 52 comics a month, realistically it will be hard. Therefore, I will really be discriminating in what second issues I pick up and want my purchases to be justified. I want to go into this new DCU with a clean break from the past and an open mind to see what lies ahead. I also really want to help Super-Fly give its fans a head’s up whether a book is worth checking out or not. I’m looking forward to it! And there couldn’t be a better place than Super-Fly to celebrate the new DCnU all throughout September!